Hi, In a few months I will be playing at a dutch 1000pt tournement, this time I want to bring my lizardmen army repainted. So this tournement will be the best possibility for a good paintingdeadline. But I want to discus the list here, I will be also start a paintblog soon. her is a sneak peak: The restrictions for the tournement are: - No lords - Heroes max 250pt - Core minimum of 400pt - Special max 500pt - Rare max 100pt - Max points for a unit is 250pt, and no more than 30models. I have 3 lists in mind ------------------------------------------------------------------------------------------------------- A) Scar-vet on Cold one, Great weapon, Light armor -Dawnstone -Dragonhelm Skink priest + lvl2 20 Saurus warriors + full command 10 Skink Skirmishers + Patrol leader, blowpipes 10 Skink Skirmishers, javlins and shields 1 Stegadon + Sharpend horns 3 Rippers ------------------------------------------------------------------------------------------------------- B) Scar-vet on Cold one, Great weapon, Light armor -Dawnstone -Dragonhelm Skink priest + lvl2 20 Saurus warriors + full command 10 Skink Skirmishers, blowpipes 12 Skink Skirmishers, javlins and shields 1 Bastilidon 5 Rippers ------------------------------------------------------------------------------------------------------- C) Scar-vet on Cold one, Great weapon, Light armor -Dawnstone -Dragonhelm Skink priest + lvl2 20 Saurus warriors + full command 10 Skink Skirmishers, blowpipes 12 Skink Skirmishers, javlins and shields 3 Rippers 3 Rippers Salamander + snack 27pt left for? skinks ? ---------------------------------------------------------------------------------------------------------- I want to ask what you think is the best choice or what you would do with this comp??????????? Thanks for reading
I agree, B is pretty good. You have a big unit of Rippers that'll chew up most things, plus enough magic that you can burn your power dice pretty easily. What lore on the Skink Priest?