Playing fairly regularly at my local GW, most people there have settled into some fast-play 560pts lists. It tends to work great for them, but I'm losing every game. And not just luck-of-the-dice losing, I mean dying to the last man while failing to take more than a handful of enemies with me. The setup I used twice today; Skink Starpriest, General with Celestial Rites ability (due to him not having a unique command ability). Stegadon, with Skink Alpha and changing primary ranged weapon depending on what enemy is being fought. 40 Skinks, with Boltspitters and Shields. 1 Salamander to take up that last 40 points. And they got thrashed. First time up against a Tzeentch mob who half never got into melee, the whole of my force effectively being wiped by a chaos spawn and three flamer daemons. True, the big turn of 40 Skinks shooting was to take down a Verminlord that was giving my ally trouble, and did drop it to 1 wound left. A graceful enough defeat, as said Kharadron ally managed to give the 10 Chaos Warriors and two heroes that survived my guys a bit of a runaround before losing. Second time up against a mob of 40 ghouls supported by a king and one of their other heroes. Skink mincemeat. None of the ghouls died (for good anyway). Other than swapping the Steg (who's good with the skinks and good on it's own merit, except my luck with the skystreak bow is horrible) and the Salamander (who isn't contributing much without handlers) for a Bastiladon with Solar Engine (because 2d6 attacks is nearly always better than 3), nothing obvious jumps out at me for how to improve this list. 20 saurus would not last much longer than 40 skinks, and from what I can tell guard suck if they don't have their battalion and Warden alongside them, which just isn't viable in a low-points game. I've pretty much got at least one of everything now, and a good idea of what I'll be fighting. Assuming 560 points, what could I use against; Big ghoul hordes Wood Elves that all shoot people Tzeentchians, mostly mortals with a couple of daemons Nighthaunt (that right now get passed up for the ghouls because their banshee doesn't do much to seraphon, but I'm expecting them to come in after the new models hit) Khadarons, also shooting heavy and with one gunboat. I aslo face Clan Pestilens sometimes but am pretty sure I know what I'm doing against them. Chama skinks would be good against them, along with any other small units that punish poor saves.